April 11, 2021, 10:48:44 PM

Recent Posts

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1
News / 10/10 Mythic Sire Denathrius Down
« Last post by Uro on March 24, 2021, 09:55:09 PM »
WoWScrnShot_032421_213958 (1)
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News / Mythic N'zoth Down like....a while ago
« Last post by Uro on May 06, 2020, 02:04:09 AM »
Hey Better late than never....Forgot to post this for a bit. Enjoy.

Mythic Nzoth (2)

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News / Recruiting for 8.3 and Shadowlands!
« Last post by Uro on November 01, 2019, 07:06:58 PM »
Recruiting

In preparation for patch 8.3 and WoW's upcoming expansion, Shadowlands, recruitment is open for the following classes! If you feel you are an exceptional player, submit an application and become part of Raiding Rainbows, a community of excellence for 11 years running!

Druid (Balance)
Hunter
Mage
Priest (DD / Disc)
Warlock



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General / Re: Members Forum Access Request
« Last post by Castelia on July 31, 2019, 12:25:20 AM »
Gimme
5
News / Re: 4/8 Mythic
« Last post by Uro on July 25, 2019, 11:44:51 PM »
Mythic Queen's Court
Mythic Queen's Court

Mythic Ashvane


Video

https://www.warcraftlogs.com/reports/FzwkZgAMt3qVxhrb#fight=4&type=summary
Log from video

Changes

Gigavolt Charge
The dot now deals a lot higher damage 12k nature per second keeping players with Gigavolt alive is very important.

When Gigavolt Detonates it will now leave a aoe patch (Radiation zone) this deals 80k nature every 2 seconds for 30 seconds if you enter it.  This is pretty much a death to any none tank.

Wormhole Generator
There are now 2 different effects during the pull in mechanic. 

Miscalculated Teleport
This causes 3 players to be shot high up into the air.
We need to use all the tools we have to make sure players don't fall to their death.
Transcendence warlock return gateways.
Hunters druids other toons with abilities that stop fall damage.
If a player can not stop fall damage He needs to call for help.  We will use lifegrips slowfall bops any tools at our disposal to save them.

Discombobulation
Also during wormhole 3 players will be polymorphed the best way to deal with this is a mass dispel.  We can run into the rng of our priests being Discombobulated so we man have to dispel manually.

Sparkbots
Spark bots have a reflective shield dealing damage to them will cause you to take 48k nature.

In mythic the time to break out of sparkbot is 25s this means you must all enter at around the same time and leave sooner.

World Enlarger
During the fight one player will become Enlarged players should move around him and he leave the group and stand still.

Strat
Dealing with the new Wormhole mechanics will really fall to priest and mages grips mass dispel and slowfalls.

This is last phase over laps it is important to understand that all these overlaps can change based on our phase 1 push timing.
https://www.warcraftlogs.com/reports/FzwkZgAMt3qVxhrb#fight=4&type=damage-taken&pins=0%24Separate%24%23244F4B%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%240.0.0.Any%24false%24286646%5E0%24Separate%24%23909049%24casts%241%240.0.0.Any%24144796.0.0.Boss%24true%240.0.0.Any%24false%24287952%5E0%24Separate%24%23a04D8A%24damage%241%240.0.0.Any%240.0.0.Any%24true%24186263258.0.0.Warlock%24false%24283394&start=1159146&end=1330525&ability=283394

A huge part of this fight is keeping Gigavolt targets alive during Crash down with the aoe in the last phase. Players need to plan there personal pots and healthstones.
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Battle Of Dazar'alor / Re: Lady Jaina Proudmoore
« Last post by Arayray on February 08, 2019, 05:47:09 AM »


~4h + he talks about jaina a lot. Says method's strat is better for guilds with higher than 405 ilvl.

Examples would be: Dying with siege breaker by taunting the elemental to prevent 50k raid dmg, goes over raid comp, etc.
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